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uMake

uMake, Inc.

Design
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UPVOTE
Unclaimed
PRICING:
Freemium

about

uMake is a 3D design app for iPhone, iPad, and Mac that turns sketches into precise models with Apple Pencil-friendly tools. Draw guides, extrude and loft surfaces, and orbit in real time, then visualize with materials, lighting, and AR. Import SKP, IGES, STEP, SVG, OBJ, or STL and export OBJ, STL, STEP, IGES, PNG, and USDZ for print or AR. A growing content library, tutorials, and education plans help pros and students move from idea to shareable 3D quickly.

Features

1

Sketch → Model with Apple Pencil

Create accurate curves, guides, and surfaces with Pencil-based sketching that feels natural yet snaps to geometry. Use extrude, revolve, loft, and sweep to move from lines to solids while orbiting and inspecting from any angle. Measurements and grids keep scale consistent, and visualization controls help you assess form early. The result is an approachable pipeline from first strokes to workable models that’s fast enough for ideation and structured enough for client work.

2

Import & Export for Real Work

Bring assets in and out without format dead ends. Import SKP, IGES, STEP, SVG, OBJ, or STL to build on existing parts; export OBJ, STL, STEP, IGES, PNG, and USDZ to hand off for 3D printing, CAD review, documentation, or AR. Keep topology readable, align units, and package files directly to your Files app or cloud drive. This flexibility lets teams collaborate across tools and keeps classroom or studio workflows moving without tedious conversions.

3

AR View & USDZ Sharing

Show concepts at scale with AR. Convert models to USDZ, place them in real environments, and capture photos or video for feedback. Use AR to check proportions in a room, walk around products, or present options without rendering time. Because AR and export live in the same app, you can iterate quickly—tweak a fillet, update materials, re-export—and validate decisions with stakeholders on-site, turning speculative sketches into tangible, context-aware previews.

4

Templates, Assets & Learning

Pathways for beginners and pros include templates, starter scenes, and a content library of shapes and materials to speed exploration. In-app tutorials, a knowledge base, and forum help you learn surface tools and file workflows, while glossary articles demystify CAD terms. Education plans support classrooms with approachable pricing and guidance. Together these resources shorten the ramp, standardize good habits, and keep teams productive between devices.

5

Cross-Device, Cloud & Performance

Work on iPhone, iPad, or Mac and keep files synced via the Files app and common cloud providers. On iPad, Apple Pencil precision plus mobile-friendly performance enables sketching anywhere; on desktop, you can review, export, and share quickly. Keyboard shortcuts, view presets, and offline modeling reduce friction during travel or client sessions. The cross-device approach makes uMake a practical daily tool—not just a demo—across studios, classrooms, and field work.

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Recomended For

Architects, product designers, interior designers, educators, and students who want fast, Pencil-friendly 3D modeling with clean imports/exports and AR previews. Great for concept sketches, early volume studies, look-dev, and classroom exercises that need clear handoff to printing, CAD, or visualization. Also helpful for creators who prototype on iPad but must deliver STEP/IGES or OBJ/STL to collaborators without standing up a heavy desktop pipeline.

What it solved

Replaces disjointed sketching apps and format-wrangling with one workflow for sketching, modeling, visualization, and AR. It solves handoff pain (broad import/export), slow validation (AR on device), and the steep learning curve (templates, guides, and tutorials). Teams move from napkin sketch to shareable 3D faster, review scale and fit in context, and avoid format dead ends—so concepts progress to print, CAD, or client sign-off with fewer tools and less rework.

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